The War of the Ring isnt just about back-and-forth fighting between the two sides.
The player characters troop and their military allies need to make sure the enemy doesnt completely destroy these more vulnerable garrison towns. These abstract resource points can then be used to purchase new equipment.Ī player can have a high amount of RP among the Beornings and Mirkwood Elves, making transactions with them easy, but zero RP in Gondor, disallowing any purchases of equipment within that territory (until the RP number is raised). Instead, each of the many factions provides players rewards for their military efforts and completing of quests and side-quests, in the form of Resource Points. Player characters no longer use in-game currency (fictional coins) that is valid in the entire game world. None of them are controllable by the player, some appear only in brief cameos (e.g.ĭenethor and Pippin Took at Minas Tirith).
Other factions have a more single region scope (Rohan, the Woodland Realm, Lothlorien) or are fairly localised (Beornings, people of Lake Town and Dale, the Dwarves).ĭespite Eriador not being featured directly, the mod contains some small-scale Eriador factions that plausibly took part in the War of the Ring, such as the army of Rivendell and the Dnedain Rangers of the North.
Of the Free Peoples, Gondor is the largest faction, and includes several regional subfactions which offer different military strengths. Reflecting this, the campaigns of the War of the Rings two main sides are dubbed The Dawn of a New Era (Free Peoples) and The Twilight of Man (Mordor and vassals). The mod development team took extra care to give each location its unique sense of place. Major and minor Third Age locations from Tolkiens legendarium, such as Edoras, Minas Tirith, Dale, Caras Galadhon, etc., can be fully visited and explored (and depending on the current situation, fought in). This corresponds to the battlefields of the War of the Ring from the books. Many particular designs were also filled in by the modding teams own imagination. The Last Days was at first only available for the original game Mount Blade (specifically ver.Īside from mod-hosting sites, it is also distributed for the Steam version of Mount Blade: Warband via the Steam Workshop.Īrt designs for the mod were mostly inspired by existing Tolkien illustrations, and to a lesser degree by some of the visuals from the film adaptations. Since then, the TCs developers had worked on regular patches and updates. Mount And Blade Third Age Mod Development PeriodĪfter a mod development period of roughly 5 years, The Last Days saw its official release in 2011, on the TaleWorlds forums and.
Once players reach Level 8 with their character, pre-scripted storytelling events will occur. Mount And Blade Third Age Mod Development Period Mount And Blade Third Age By enanupex1983 Follow | Public